Leprecon 39 Game Master Rules

What’s new? I’ll tell ya:

I am the Gaming Director for LepreCon 39, the annual science fiction and fantasy convention with a special emphasis on SF/F Art.  Below are my various collected information blurbs on this subject, so that you, dear reader, may know the truth – and that I have a site I can direct people too when posting all or part of the blurb seems too unwieldy.

LepreCon 39 will take place May 9-12, 2013 at the Marriot hotel in downtown Mesa. There is a full badge and a gaming only badge. You’ll have to refer to the website for current pricing.

http://www.leprecon.org/lep39

The theme is Warriors of the Rainbow. Really.

A Gaming Only pass provides access to the gaming area, the Dealers Room, the Art Display and the Con Suite (where the snacks are!). It does not allow access to panels or other non-gaming events. It is only good for the weekend (May 11 & 12) as that is when organized game activity begins.

Our dedicated gaming area will have several tables available for running role-playing games, miniature simulations, board games, or as a central point for LARPing. Some tables can be reserved, others will be just there for the taking.

We will have a library of board games and a stockpile of props and miniatures available to check out. There will be sign-up sheets for scheduled games.

We are particularly interested in hosting LARPs, tournament games (RPG or otherwise) and demos of games no one has played before (perhaps because you just wrote the rules). Anyone willing to organize something along those lines would find in us a receptive and enthusiastic host.

Gaming inquiries can come to me directly, through any of the means listed below. Vendor or general convention inquiries are best directed at the directed to the Co-Chairs by contacting Patti Hultstrand at lepreconprogramming@yahoo.com.

PROPOSED RULES FOR GAME MASTERS – PARTICIPANTS

(These aren’t final, but they will be very close).

LepreCon wants and needs game masters to run games at the convention, and to that end we offer Participant badges. There are some rules.

A GM must sign up in advance to run at least three sessions of a published game (or a scenario based on published rules). We expect these games to go 2-4 hours, but this a default, not a requirement. We do need a fairly realistic estimate of time required when signing up so that we may schedule accordingly.

Participation in a panel or workshop counts the same a game session.

Published means that it is available for sale commercially from someplace other than the hands of the author. If it is for sale in the Dealer’s Room, we will count that.

A GM may run a game with unpublished rules and qualify for a participant badge provided that GM joins the Game Designers Collective detailed below.

Game Designer’s Collective

While we would like to provide a place to incubate and play-test home-brew and unpublished systems and scenarios, they are notoriously poor draws for participation. To mitigate the problem of Game Designers sitting at their empty tables looking sad, we have some special rules – er incentives for GMs of unpublished games:

You will qualify for a participant pass if you join the Lep39 Game Designer’s Collective. This club exists only for the Leprecon 39, but you will meet some folks, and get feedback on your game. Who knows what could happen afterwards.

The requirements are as follows:

  •  Members must provide at least four readable, playable copies of the rules to their game (and any other required elements needed for the game). (This is a guideline – the bottom line is that we need to be able to learn and play the game from materials available at the table.)
  •  Members must agree to run/demo at least two scheduled sessions of that game.
  • Each Member must agree to play every other member’s game at least once.
  • Give feedback to each other as if you were grown-ups.

Of course, you are always free to buy a badge, and then run whatever game you want whenever you want it, so long as there is an open table.

TRANS-DIMENSIONAL  TOURNAMENT OF CHAMPIONS

Can a 18th level paladin take on a space marine? Let’s find out!

In the Gaming Room, I want to put together the Trans-Dimensional Tournament of Champions. Bring your baddest-ass character, and we will convert him/her/it to a common rule system (Likely GURPS – but I am open to suggestions), make a bracket and battle it out.

Prizes for the winner!

(So … that means I’m fishing for a sponsor as well.)

Now you know.