First off, let me get to this before upcoming events make it all quaintly irrelevant:
I plan to vote for Elizabeth Warren in the upcoming AZ Prez Preference whatever (which is not the regular state primary). I am a wonk, and she is the wonkiest of the wonky-wonks, and I am going with my people here. How often does a genuine wonk make it this far?
I would not, however, bet money on her.
Bernie Sanders got 50%+ of the Latino vote in Nevada. If he duplicates that in Texas or California, he’s the nominee. Because math.
And for the partisans hyperventilating about the stigma of socialism, let me be clear: anyone who doesn’t understand that Democratic Socialism isn’t Communism is voting for the other side anyway. Trump is Lord of the Ignorant, and you aren’t going to get those votes away from him.
It’s hard to sell new ideas – even to smart people, but they are your only plausible market.
Marginally related, I have made a couple of tweaks to the core Go Action Fun Time Rules. That’s going to be the rest of the post, so if you don’t care, thanks for getting down this far.
Go Action Fun Time : “We Are All Sam…”
Saturday – Feb 29, 2020 – my house. 6pm. Because leap day is for time travel.
GenCorp Base 29 is under siege, and the VP in charge of the base doesn’t care. And the inhabitants … well, they’re only clones. Clones aren’t really people, are they?
They are, but the Problem is that they are small parts of something much more frightening.
Games will take place in my west-central Phoenix residence unless we find someplace better. It is a house. There will be cats. I will pay for pizza. You are on your own for beverages – or if you somehow do not like pizza.
For this episode only I may grill meat earlier that afternoon, and all would be welcome to it, for I will grill a lot. You would still be on your own for beverages.
There will likely be fire and libations afterwards for all interested.
I have simplified the Plot Point development formula, particularly as it takes place after initial character creation.
- Gone is the formula. The new formula is just new value times the multiplier. The multiplier depends on what sort of ability you are increasing.
- You can only increase any ability by one between any two episodes. You can increase multiple abilities by one, but you can’t go as far as +2. I could make a logical case for this, but slowing it down just feels better.
- When you initially create the character, it’s still the multiplier/point. You can just buy them up in any order and as far as you want to pay. The previous value of the ability does not affect its cost.
Abilities reduce Difficulty in addition to adding to the roll – at least for uncontested tasks. Each +1 reduces the Difficulty by one dice (and inverse for negative values).
See? That’s a pretty straightforward concept that proved hard to write with any grace.
Maybe that’s why I admire warren. She’s pretty good at just that.
But she’s rolling against a lot of dice.
The actual last chapter of Taliesin’s Last Apprentice – 2nd draft (transcribed into the Word). = 2000 words.
Editing Go Action Fun Time for the above rule changes, two column format, and moving Powers to the front of character creation = 2000 words
Writer’s group = 500 words
If I had written this yesterday, I would have been over quota – but I’m under by 500 words.
This version of Warren would be up by ten points – just saying.
Now we know.