CopperCon 31 and a few other lessons

First – I’ve actually updated other blogs.

Are we lost yet profiles Elden Springs and my upcoming book signing / workshop.

DIRECT LINK TO THE REI EVENT

And at Writing Made Visible, there are some reposts about the accelerating sales of  e-books.

Small cons are great – because you can actually talk to people!

Buy some light groceries and keep them in the hotel room.

The art carries the story in a comic book (or graphic novel, or any variant). Words only get what little space is left over, so every word has to count. No small talk.

There is no standard for comic book scripts. Unless you’re writing for Dark Horse Comics. Their format is here.

Marketing (or anything else) via social media – a few rules:

1) Be social first! Pitch your crap second. The other way around just gets you deleted.

2) If you’re not comfortable with the format, don’t use it. You’ll likely suck at it anyway.

3) If you’re marketing yourself as a writer – write well. Spells words correctly.

4) No amount of social media presence will make up for a shoddy product.

The current estimate is that half of all star systems have planets, and the average may be 1-10 planets per star.

We find an awful lot of “Hot Jupiters” – gas giants closely orbiting a star – which goes against our model of how solar systems form. We know why we keep finding them – they are relatively easy to spot. We have no idea why they would exist at all.

Planets orbiting pulsars are very easy to find, even as small as the Earth. But the pulsar’s radiation makes life pretty much impossible.

Piratey sword-fighting was all about shorter movements with shorter swords (crowded ships and all).  And footwork – you live or die by footwork.

I’m over adapting anything to D20. It’s no longer supported for 3.5, and I have no urge to learn 4.0. I’m pushing forward with the game. Amen.

I’m thinking about writing it in Tiddlywiki. Seriously.

There might be a separate blog for that later on.

Finally New Scientist looks into the quantum-mechanics of human thought.

Now you know.

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2 thoughts on “CopperCon 31 and a few other lessons

  1. Pingback: Planets and urinals and an excuse to link « What Have We Learned?

  2. Pingback: Moving forward is hard enough without looking back (with maps included) « What Have We Learned?

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